Author Topic: Version 0.750 Edit Mode Tutorial  (Read 12079 times)

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Armagan

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Version 0.750 Edit Mode Tutorial
« on: April 13, 2006, 01:09:52 pm »
Hi,

The Edit mode for version 0.750 has been improved considerably, but I guess the new stuff requires some documentation. So, here it goes...
  • With 0.750, Edit mode works properly only in windowed mode (The toolbox is not visible otherwise). So, you will need to hit Alt+Enter to switch to windowed mode whenever you wish to use the edit mode.
  • In order to use mouse look you need to hold down left mosue button while moving the mouse.
  • You can right-click on scene objects to select them. The object under the mouse will be highlighted green and the selected one will be highlighted yellow.
  • You can double-click on the list in the tool-box to quickly add new objects.
Well that's it. I hope you'll find this little tutorial handy.

Winter

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Re: Version 0.750 Edit Mode Tutorial
« Reply #1 on: April 13, 2006, 06:42:43 pm »
Ah! This explains a lot. Thanks, Mr. Bubbles!

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Winter

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Leodan Flamelock

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Re: Version 0.750 Edit Mode Tutorial
« Reply #2 on: April 14, 2006, 02:05:32 am »
Thanks a million Armagan.
[16:06] * TehGherkin is now known as TupacsGhost
[16:06] <TupacsGhost> WASSUP VANILLAFACE
[16:06] *Flamelock is now known as BIGG1E
[16:06] <BIGG1E> TIME TO DIE MUHFUCKA
[16:06] <TupacsGhost> OH DA FUCK NO

Pnakotus

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Re: Version 0.750 Edit Mode Tutorial
« Reply #3 on: April 14, 2006, 02:10:36 am »
I know it's noobish, but could we have a '.750 module system' sticky?  I'm just starting to learn the way the system works, but I don't want threads to fall off the bottom of the page.. :S

Colt

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Re: Version 0.750 Edit Mode Tutorial
« Reply #4 on: April 14, 2006, 03:05:44 am »
Sounds to me like it was better before. That's a terrible interface. The main good feature of the earlier version was the great interface. I don't see why you felt a need to downgrade it.
« Last Edit: April 14, 2006, 03:07:34 am by Colt »

Ealdormann Hussey

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Re: Version 0.750 Edit Mode Tutorial
« Reply #5 on: April 14, 2006, 04:28:09 am »
I thought that but i've just been using it and its a lot better.
Cheers Armagan keep up the good work.
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Colt

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Re: Version 0.750 Edit Mode Tutorial
« Reply #6 on: April 14, 2006, 04:38:05 am »
I've been using it too and it's a horrible mess. It used to be so clean, simple, and effective. It was a beautiful peice of work and now it's barely usable. :cry: We'll be doing all our scenes in .731 and porting them over to .750 just to avoid that thing.
« Last Edit: April 14, 2006, 04:51:06 am by Colt »

Ealdormann Hussey

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Re: Version 0.750 Edit Mode Tutorial
« Reply #7 on: April 14, 2006, 05:14:51 am »
To be frank i've done all the hard work in the scenes for you already  :wink:
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Colt

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Re: Version 0.750 Edit Mode Tutorial
« Reply #8 on: April 14, 2006, 05:15:31 am »
It wasn't hard work before this version.

Ealdormann Hussey

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Re: Version 0.750 Edit Mode Tutorial
« Reply #9 on: April 14, 2006, 05:32:02 am »
Well not hard but boring and repetitive certainly.
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Colt

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Re: Version 0.750 Edit Mode Tutorial
« Reply #10 on: April 14, 2006, 05:42:23 am »
Now it's just clumsy and frustrating. I'd rather be bored than to be able to compare my modding experience to stubbing my toe over and over for 10 hours a day.(That seriously is how long on average Tegan and I work on the mod)

Ealdormann Hussey

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Re: Version 0.750 Edit Mode Tutorial
« Reply #11 on: April 14, 2006, 05:46:33 am »
Do the other stuff and i'll do the scenes for you then, just tell me what you want done.
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Janus

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Re: Version 0.750 Edit Mode Tutorial
« Reply #12 on: April 14, 2006, 05:53:36 am »
Just tried the new edit mode. I like it, makes some things simpler.

The only things I can think of to change at the moment:
1. Make the edit mode window pop up on the right side, as it covers the data on the left side.
2. Switch the functionality of the left and right mouse buttons. Seems counter-intuitive the way it is now with left-click doing mouse look and right-click selecting objects.
3. Add in some way to move more quickly around. Larger scenes can be a pain to navigate with the slow movement speed. Perhaps just have the Shift key make the camera move 3X as fast (or more) while held.
Tomas asked Dolgan, "What place is this?"
The dwarf puffed on his pipe. "It is a glory hole, laddie. When my people mined this area, we fashioned many such areas."
     - Raymond E. Feist, Magician: Apprentice  (Riftwar Saga)

Leodan Flamelock

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Re: Version 0.750 Edit Mode Tutorial
« Reply #13 on: April 14, 2006, 06:43:41 am »
Ah edit mode, fulfilling my wildest dreams one disturbing..


creation..


at a time.



Just tried the new edit mode. I like it, makes some things simpler.

The only things I can think of to change at the moment:
1. Make the edit mode window pop up on the right side, as it covers the data on the left side.
2. Switch the functionality of the left and right mouse buttons. Seems counter-intuitive the way it is now with left-click doing mouse look and right-click selecting objects.
3. Add in some way to move more quickly around. Larger scenes can be a pain to navigate with the slow movement speed. Perhaps just have the Shift key make the camera move 3X as fast (or more) while held.



Try holding down the "Ctrl" key as you move.
« Last Edit: April 14, 2006, 06:45:56 am by Leodan Flamelock »
[16:06] * TehGherkin is now known as TupacsGhost
[16:06] <TupacsGhost> WASSUP VANILLAFACE
[16:06] *Flamelock is now known as BIGG1E
[16:06] <BIGG1E> TIME TO DIE MUHFUCKA
[16:06] <TupacsGhost> OH DA FUCK NO

Janus

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Re: Version 0.750 Edit Mode Tutorial
« Reply #14 on: April 14, 2006, 07:18:30 am »
The only things I can think of to change at the moment:
...
3. Add in some way to move more quickly around. Larger scenes can be a pain to navigate with the slow movement speed. Perhaps just have the Shift key make the camera move 3X as fast (or more) while held.

Try holding down the "Ctrl" key as you move.

Aha, will have to try that. Didn't realize there was already such a thing in place.
Tomas asked Dolgan, "What place is this?"
The dwarf puffed on his pipe. "It is a glory hole, laddie. When my people mined this area, we fashioned many such areas."
     - Raymond E. Feist, Magician: Apprentice  (Riftwar Saga)